Stars
Godot Engine – Multi-platform 2D and 3D game engine
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
GoogleTest - Google Testing and Mocking Framework
Cloud-native high-performance edge/middle/service proxy
🚀 Coroutine-based concurrency library for PHP
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Monero: the secure, private, untraceable cryptocurrency
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
Diablo devolved - magic behind the 1996 computer game
Light-weight system monitor for X, Wayland, and other things, too
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
An Open Source Implementation of the Actor Model in C++
C++11 implementation of Socket.IO client
Header-only, event based, tiny and easy to use libuv wrapper in modern C++ - now available as also shared/static library!
Cross-platform C++11 header-only library for memory mapped file IO
High performance build system for Windows, OSX and Linux. Supporting caching, network distribution and more.
Official git repository for libdivide: optimized integer division
TensorFlow plugin for the Unreal Engine.
REST API plugin for Unreal Engine 4 - we love restfull backend and JSON communications!
Socket.IO client plugin for the Unreal Engine.
C++11/14/17 std::optional with functional-style extensions and reference support
Unreal Engine 5 Git LFS 2 Source Control Plugin (beta)
Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac