Stars
Scalable, Portable and Distributed Gradient Boosting (GBDT, GBRT or GBM) Library, for Python, R, Java, Scala, C++ and more. Runs on single machine, Hadoop, Spark, Dask, Flink and DataFlow
Lightweight, Portable, Flexible Distributed/Mobile Deep Learning with Dynamic, Mutation-aware Dataflow Dep Scheduler; for Python, R, Julia, Scala, Go, Javascript and more
A toolkit for making real world machine learning and data analysis applications in C++
(CGCSTCD'2017) An easy, flexible, and accurate plate recognition project for Chinese licenses in unconstrained situations. CGCSTCD = China Graduate Contest on Smart-city Technology and Creative Design
Multiple Object Tracker, Based on Hungarian algorithm + Kalman filter.
A C++ Background Subtraction Library with wrappers for Python, MATLAB, Java and GUI on QT
Configure Caffe in one hour for Windows users.
Matrix Shadow:Lightweight CPU/GPU Matrix and Tensor Template Library in C++/CUDA for (Deep) Machine Learning
[CVPR 2018] Real-Time Rotation-Invariant Face Detection with Progressive Calibration Networks
LINE: Large-scale information network embedding
A common bricks library for building scalable and portable distributed machine learning.
dabnn is an accelerated binary neural networks inference framework for mobile platform
Deep face segmentation in extremely hard conditions
Faster Recurrent Neural Network Language Modeling Toolkit with Noise Contrastive Estimation and Hierarchical Softmax
gnebehay / OpenTLD
Forked from zk00006/OpenTLDA C++ implementation of OpenTLD
Facial detection, landmark tracking and expression transfer library for Windows, Linux and Mac
C++11 implementation of the supervised descent optimisation method
A lightweight and user friendly C++ library for deep and convolutional neural network with GPU acceleration
An implementation of the largeVis algorithm for visualizing large, high-dimensional datasets, for R
Original open source people tracking library (now deprecated with the release of OPT v2 "Gnocchi").
Tiny-DSOD: Lightweight Object Detection for Resource-Restricted Usage
C++ implementation of Face Alignment at 3000 FPS via Regressing Local Binary Features