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🧴 A super free, cute, open-source font family designed to make you feel cosy while programming!
A tiny unlicensed 3D game engine in C; with C++ and Lua interfaces. Written in 32 random ̷d̷a̷y̷s̷ m̷o̷n̷t̷h̷s̷ years.
Modern Cross-Platform C++ Game Engine with WYSIWYG Editor and C# Scipting
Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The future of .NET UI
Data-oriented C++20 game engine with a fiber-based job system and bindless Vulkan 1.3 renderer.
A low-level, cross-platform .NET graphics library. Vulkan, D3D11, OpenGL, OpenGL ES.
trevyn / egui_node_graph2
Forked from jorgeja/egui_node_graphBuild your node graph applications in Rust, using egui
Real-time wgsl visualisation tooling for educating oneself in the art of shader programming
Docking support for egui – an immediate-mode GUI library for Rust
An embeddable dynamic programming language for Rust.
3d rendering framework for browsers, supports both WebGL and WebGPU
React Flow | Svelte Flow - Powerful open source libraries for building node-based UIs with React (https://reactflow.dev) or Svelte (https://svelteflow.dev). Ready out-of-the-box and infinitely cust…
Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.
Cross-platform GPU-oriented C++ application/game framework
Cross-platform SSE/AVX/NEON-accelerated math library, coming with a common library to be used in HLSL/C++ code