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###LuaKit

A Lua to Objective-C bridge

  • Interop with ObjC
  • iOS supports
  • REPL (Lua Console)

REPL

###Usage

#import "LuaKit.h"
LuaState *luaState = [LuaState new];
[luaState runChunk:@"print('hello')" error:nil];

See Demo project with samples of creating buttons and a table propagation: (https://github.com/kolyvan/luakit/blob/master/Demo/lua/demo.lua)

###Limitation

  • No support for using objc blocks in Lua

Requirements

at least iOS 8 and lua-5.3

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A Lua to Objective-C bridge

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