- Germany
-
02:12
(UTC +01:00) - https://kopaka1822.itch.io/
- https://play.google.com/store/apps/dev?id=7076870641009807394&hl=en
Highlights
- Pro
Stars
Simple OpenGL-based renderer for volumetric (medical) data
Code implementing the method from "Metameric Inpainting for Image Warping", TVCG 2022
Custom OpenGL 2D and 3D rendering with skeletal animation support for Ren'Py
SirKero / Falcor
Forked from NVIDIAGameWorks/FalcorReal-Time Rendering Framework
An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license
The main repository for the FidelityFX SDK.
C++ library for reading and writing of numpy's .npy files
HDR IO taken from other open source projects.
generic, lock-free, concurrent skip list implementation
Drag-and-drop preview for glTF 2.0 models in WebGL using three.js.
Basic cloth simulation using Verlet integration
optimized screen-space ambient occlusion, cache-aware hbao
High dynamic range (HDR) image viewer for people who care about colors
Screen capture, OCR and translation tool.
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
NanoRT, single header only modern ray tracing kernel.
vulkan abstraction layer that represent frame as a task graph
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.
A barebones sample application to get you jump started with DirectX Raytracing (DXR)!
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.