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Real-time stream editing pipeline powered by the FLUX.2-klein-4B model, optimized for consumer GPUs

Python 236 33 Updated May 16, 2026

Demos of what to do after "hello world" works with NemoClaw installer.

Python 13 17 Updated May 14, 2026
Python 491 7 Updated May 1, 2026

Geometry-Grounded Gaussian Splatting

C++ 355 28 Updated Mar 16, 2026

Native web workspace for Hermes Agent — chat, terminal, memory, skills, inspector.

JavaScript 4,312 587 Updated May 14, 2026

A MultiMaterial Tetrahedral Meshing Library and Application

C 46 19 Updated May 14, 2023

Exploration of Use of Newton within SlicerHeart/Slicer environment

1 Updated Apr 29, 2026

Reviving Iterative Training with Mask Guidance for Interactive Segmentation

Python 27 3 Updated Mar 12, 2026

Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

C++ 1,485 132 Updated Jun 26, 2025

Simple Vulkan GPU accelerated path tracer combined with PBR raster renderer governed by nice editor

C++ 34 1 Updated Feb 11, 2026

A CUDA BVH Build And Query Library

C++ 61 16 Updated Apr 3, 2026

CUDA Agent: Large-Scale Agentic RL for High-Performance CUDA Kernel Generation

Python 955 75 Updated Mar 4, 2026

Claude Code plugin: automated code review loop with Codex

Shell 664 40 Updated Mar 15, 2026

State-of-the-art framework for fast, large-scale training and inference of diffusion models

Python 54 6 Updated Apr 2, 2026

"🐈 nanobot: The Ultra-Lightweight Personal AI Agent"

Python 42,606 7,487 Updated May 16, 2026

[SIGGRAPH2022] Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search

C++ 1,023 146 Updated May 4, 2026

CUDA Voxelizer to convert polygon meshes into annotated voxel grids

C++ 649 103 Updated Apr 5, 2024

Official PyTorch implementation of the paper "HYVE: Hybrid Vertex Encoder for Neural Distance Fields"

Python 4 2 Updated Mar 19, 2026

Implementing VBD in NVIDIA Warp

Python 13 Updated Dec 14, 2025

A generic programming header only C++ library for processing polygonal and polyhedral meshes

C++ 1,092 113 Updated May 11, 2026

Applied 3D geometry in C++, with a focus on surface meshes.

C++ 1,308 182 Updated May 3, 2026

Isaac Gym Reinforcement Learning Environments

Python 2,934 515 Updated Oct 26, 2024

NVIDIA curated collection of educational resources related to general purpose GPU programming.

Jupyter Notebook 1,620 273 Updated Apr 30, 2026

Central repository for Holoscan Reference Applications

C++ 211 149 Updated May 16, 2026

A lightweight adapter bridges SAM with medical imaging [MedIA]

Python 1,307 124 Updated Sep 8, 2025

Official GitHub repo for the article "A Public Cardiac CT Dataset Featuring the Left Atrial Appendage" published at the STACOM 2025 MICCAI workshop.

Python 15 Updated Oct 16, 2025

Augmented Vertex Block Descent for Houdini

C 120 5 Updated Oct 23, 2025

a quickly translated version of github.com/savant117/avbd-demo2d in Unity

C# 7 Updated Jul 19, 2025

It implements the Augmented Vertex Block Descendent (AVBD) algorithm, bringing the concepts from the original 2D demo into a fully 3D environment.

C++ 33 3 Updated Mar 6, 2026
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