Skip to content
View kr4ftw0rk's full-sized avatar

Block or report kr4ftw0rk

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Reflection-based ImGui wrapper

C++ 280 7 Updated Dec 18, 2025

An interactive multithreaded software raytracer written in C++, with a graphical user interface made using ImGUI & OpenGL.

C++ 11 Updated Dec 17, 2025

A reference implementation of the Russian GOST crypto algorithms for OpenSSL

C 432 186 Updated Dec 12, 2025

💡 Experimental real-time global illumination renderer 🦀

Rust 5,229 196 Updated Jul 7, 2025

Demo project for the leb3D structure for path tracing

HLSL 25 2 Updated Aug 10, 2025

HBAO+

C++ 226 23 Updated Apr 29, 2021

Surfel Radiance Cascades Diffuse Global Illumination

C++ 197 10 Updated Mar 11, 2025

FFmpeg amix filter example

C 7 2 Updated May 13, 2022

WebGPU game engine for fun and games.

JavaScript 91 1 Updated Dec 19, 2025

A snapshot of our vulkan backend code

C++ 327 9 Updated Nov 19, 2024

A curated list of awesome parallel computing resources

769 68 Updated Nov 6, 2025

Game Engines with Source: Learning from the best

740 34 Updated Dec 4, 2025

Supporting BVH, interactive ray tracing(for low quality rendering), model loading, textures support, high quality rendering(which takes around half an hour to produce a decent image). And is ultima…

C 7 Updated Jun 13, 2025

A fast entity component system (ECS) for C & C++

C 7,813 562 Updated Dec 20, 2025

Blazingly fast Vulkan glTF Viewer

C++ 121 6 Updated Dec 20, 2025

This is a Next.js, Tailwind CSS blogging starter template. Comes out of the box configured with the latest technologies to make technical writing a breeze. Easily configurable and customizable. Per…

TypeScript 10,286 2,493 Updated Jun 29, 2025

Jet-Lagged Engine is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.

C++ 305 27 Updated Nov 19, 2025

A real-time ray tracer utilizing OpenGL 4.5 and GLSL shaders, featuring support for various materials, primitives and environment map, inspired by the "Ray Tracing in One Weekend" series.

C++ 26 Updated Jun 7, 2024

TerminalTextEffects (TTE) is a terminal visual effects engine, application, and Python library.

Python 3,775 75 Updated Dec 10, 2025

Implementation of "Fast Global Illumination Approximations on Deep G-Buffers" (Mara et. al, 2016) using C++, OpenGL, and GLSL

C++ 41 4 Updated Oct 8, 2017

Fetches metadata from kinopoisk

C# 115 33 Updated Jul 15, 2024

Modern OpenGL renderer written in C++17

C++ 513 37 Updated Jul 23, 2022
C++ 7 Updated Jun 8, 2025

A C++14 Entity Component System

C++ 191 11 Updated Aug 22, 2020

Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui

C++ 3,711 1,024 Updated Dec 3, 2025

Dagor Engine and Tools source code from Gaijin Games KFT

C++ 2,859 328 Updated Nov 18, 2025

DX12 Path Tracer with ShaderToy interop

C++ 45 1 Updated Jan 13, 2025

The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one day a complete foundation for the development of real time gr…

C++ 69 9 Updated Oct 19, 2025

Buildroot, making embedded Linux easy. Note that this is not the official repository, but only a mirror. The official Git repository is at http://git.buildroot.net/buildroot/. Do not open issues or…

Makefile 66 51 Updated Aug 13, 2024
Next