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sslscan tests SSL/TLS enabled services to discover supported cipher suites
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Vulkan Validation Layers (VVL)
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4
OpenVDB - Sparse volume data structure and tools
Pure-Python gRPC implementation for asyncio
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Godot Engine – Multi-platform 2D and 3D game engine
A simple web-based tool for Spriting and Pixel art.
Trace a ping packet journey across network interfaces and namespace on recent Linux. Supports IPv4 and IPv6.
Repo for counting stars and contributing. Press F to pay respect to glorious developers.
C++11/14 constexpr based Containers, Algorithms, Random numbers, Parsing, Ray tracing, Synthesizer, and others.
Houdini Engine Plugin for Unreal Engine.
Display and interact with SVG Images on iOS / OS X, using native rendering (CoreAnimation)
Unreal Engine 5 plugin component for rendering runtime generated content.
inkle's open source scripting language for writing interactive narrative.
An Open-Source subdivision surface library.
Create pre-defined window/pane layouts and run commands in iTerm
A structured database with a local web service to edit it