Stars
🛡 I2P: End-to-End encrypted and anonymous Internet
An experiment in scalable routing as an encrypted IPv6 overlay network
Redot Engine – Multi-platform 2D and 3D game engine
🧁KECS is a fast and easy C# Entity Component System framework for writing your own games.
A C++ library providing various concurrent data structures and reclamation schemes.
Futures and thread pool for C++ (with optional Qt support)
MSVC's implementation of the C++ Standard Library.
Proposed IP address classes for standard c++
Reflection and the best way to serialize/deserialize json and yaml
Serialization library written in C++17 - Pack C++ structs into a compact byte-array without any macros or boilerplate code
🧪 HTTP Framework based on expressjs, no dependencies, simple usage. Can be used to quickly spin up an API or serve local files.
A high performance, cross-platform Internet Communication Engine. Developed with native socket API. Aim at handling millions of concurrent connections.
A cross platform lock-free and timer-supported C++11 network library.一个跨平台的无锁且支持定时器的C++11网络库。
Ultra fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution
Cross platform TCP/UDP Socket abstraction library to make networking easier
httpservd is a minimal cross platform web server built using C++
A cross-platform network learning demos. Like high-performance http server
A light-weight cross-platform event-driven web server
🌱Light and powerful C++ web framework for highly scalable and resource-efficient web application. It's zero-dependency and easy-portable.
Web application framework for c++. Non blocking sockets, http, websocket protocols supported. Postgresql connector for now. Multithreading app support
C++ Parallel Computing and Asynchronous Networking Framework
Simple thread-based asynchronous TCP & UDP Socket classes in C++.
mimalloc is a compact general purpose allocator with excellent performance.