Starred repositories
A low-level, cross-platform .NET graphics library. Vulkan, D3D11, OpenGL, OpenGL ES.
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
StreamDiffusion: A Pipeline-Level Solution for Real-Time Interactive Generation
A runtime bridge connecting Unity to ComfyUI. Execute workflows for Image, Audio, and 3D Model generation with support for RenderTextures and a non-blocking queue system.
[SIGGRAPH2022] Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search
Zenith.NET is a modern, cross-platform graphics and compute library for .NET. It provides a unified GPU programming interface supporting DirectX12, Metal, and Vulkan backends.
Compile TypeScript to .NET IL; Use .NET classes in Typescript
The .NET version of the Slang compiler, allowing the compilation of Slang code in a .NET environment.
Used for AI model generation, next-generation Blender rendering engine, texture enhancement&generation (based on ComfyUI)
Transform your 3D texturing workflow with the power of generative AI, directly within Blender!
Cross-platform graphics framework for C# with .NET NativeAOT | Desktop • Mobile • Web | Direct3D • Metal • OpenGL • WebGL
C# bindings for the Slang Shader Language compiler: https://github.com/shader-slang/slang
RobertBeckebans / RBDOOM-3-BFG
Forked from id-Software/DOOM-3-BFGDoom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
A system for efficiently building 3D scenes in Godot
New nodes and functionalities for blender node editors!
Convert Blender node groups to a Python add-on
A scripting API for Blender's Geometry Nodes
Real-time global illumination using screen-space information for Unity HDRP
Making it easier to work with slang in python
UnrealCSharp, based on .NET 10 (CoreCLR/Mono), is a C# programming plugin for UE.
Create Blender geometry nodes with python script
A simple, lightweight PowerShell script that allows you to remove pre-installed apps, disable telemetry, as well as perform various other changes to declutter and customize your Windows experience.…
2D and 3D GPU implementations of Jos Stam's infamous Stable Fluids paper in Unity