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A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Audio playback and capture library written in C, in a single source file.
Synthesizer plug-in (previously released as Vember Audio Surge)
A library for audio and music analysis, feature extraction.
C++ Audio Plug-in Framework for desktop, mobile and web
PortAudio is a cross-platform, open-source C language library for real-time audio input and output.
Pure Data - a free real-time computer music system
Audio decoding libraries for C/C++, each in a single source file.
This repository contains all the files and tools needed to build custom oscillators and effects for the prologue synthesizer.
You can find the speech algorithms you want here
Emulation of classic VA synths of the late 90s/2000s that are based on Motorola 56300 family DSPs
Adventure Kid Wave Forms are a collection of sampled one cycle waveforms for use in synthesizers and samplers or similar sound generators.
Algorithms for sound filters, like reverb, dynamic range compression, lowpass, highpass, notch, etc
modifications and improvements for 0CC-FamiTracker (based on j0CC-FamiTracker 0.6.3)
One-stop Visual Studio Code Extension to compile, debug and profile Amiga C/C++ programs compiled by the bundled gcc 14.2 with the bundled WinUAE/FS-UAE.
A virtual machine designed for extremely compact low-level audiovisual programs.
An open-source digital portable turntablist instrument
A homebrew software suite for video game consoles developed to help in the evaluation of upscalers, upscan converters, line doublers and of course TV processing of 240p video. The Wii and Dreamcast…