Stars
Provides an efficient allocation free async/await integration for Unity.
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
Godot/Unity3D System Design Architecture
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…
An MVVM & Databinding framework that can use C# and Lua to develop games
Unity框架解决方案-支持HybridCLR(最好的次时代热更)、Obfuz混淆代码加固与YooAssets(优秀商业级资源框架)。
A unified framework for implementing ability systems in Unity
Unity GameFramework + HybridCLR,Obfuz代码加固,支持WebGL(小游戏)热更。高效率、高性能、懒人必备、防加班神器、简单易用、规范化、自动化的开发工作流。
F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的游戏框架,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。
Gameplay-Ability-System For Unity
基于GameFramework框架衍生的一个Wolong (huatuo)热更框架,接入luban配表工具,项目里包含例子工程,可直接写项目!
The best game skill system framework
CosmosFramework is a medium-lightweight plug-in Unity development framework . Has a rich Unity method extensions and toolchain. async/await syntax support, multi-network channel support.Long term s…
Verasl / BoatAttack
Forked from Unity-Technologies/BoatAttackDemo Project using the Universal RP from Unity3D
UnityGameFramework框架,目标整合HybridCLR和luban提供完整热更和配置表演示。