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Godot Engine – Multi-platform 2D and 3D game engine
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Simple, secure & standards compliant web server for the most demanding of applications
An efficient, small mobile key-value storage framework developed by WeChat. Works on Android, iOS, macOS, Windows, POSIX, and OHOS.
brpc is an Industrial-grade RPC framework using C++ Language, which is often used in high performance system such as Search, Storage, Machine learning, Advertisement, Recommendation etc. "brpc" mea…
An open source re-implementation of RollerCoaster Tycoon 2 🎢
Empower the Web community and invite more to build across platforms.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
A high performance, editable terrain system for Godot 4.
LimboAI - Behavior Trees and State Machines for Godot 4
React Native Godot - Embed Godot Engine in React Native apps
[ARCHIVED] Modern reimplementation of the Diablo 1 game engine
🧵 A library to run JS functions ("Worklets") on separate Threads
Apply to FNK0020
Godot iOS plugin template with Swift and NativeLib support.
NativeBridge is a lightweight, cross-platform plugin for Godot that provides a simple and unified interface to communicate between GDScript and native platform code