- Los Angeles, CA
- @levi
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stb single-file public domain libraries for C/C++
A very compact representation of a placeholder for an image.
A modern, portable, easy to use crypto library.
Terrain rendering algorithm in less than 20 lines of code
TIC-80 is a fantasy computer for making, playing and sharing tiny games.
A fork of the i3 window manager with gaps and some other features.
Recurrent neural network for audio noise reduction
Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
The Fast Lexical Analyzer - scanner generator for lexing in C and C++
A network library for client/server games written in C++
Blazing fast Markdown / CommonMark rendering in Swift, built upon cmark.
malloc / free replacement for unmanaged, linear memory situations (e.g. WASM, embedded devices...)
Package vpx provides Go bindings for libvpx-1.6.0, the WebM Project VP8/VP9 codec implementation.
An Unreal Engine 4 project with netcode.io support for networking (work-in-progress)
Example project for a Hybrid iOS and Unreal Engine application