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Implement a ChatGPT-like LLM in PyTorch from scratch, step by step
[Up-to-date] A curated list of resources on cold-start recommendations.
Official code for the SEC '25 paper "Efficient SAR Vessel Detection for FPGA-Based On-Satellite Sensing".
A Python native dynamical system simulation framework in the block diagram paradigm.
The Python Control Systems Library is a Python module that implements basic operations for analysis and design of feedback control systems.
NeuralFoil is a practical airfoil aerodynamics analysis tool using physics-informed machine learning, exposed to end-users in pure Python/NumPy.
Release repo for our SLAM Handbook
Documents describing the aerial robotic landscape
We write your reusable computer vision tools. 💜
Visual Perception Engine: fast and flexible framework designed to run multiple perception models in an optimized and concurrent manner on NVIDIA Jetson
Reference PyTorch implementation and models for DINOv3
Simulation environment for multiagent drone systems using Ardupilot, ROS 2, and Gazebo enabling users to spawn and control multiple drones, configure sensors, and test autonomous behaviors in a rep…
Ardupilot plugin implementation in python for creating integration of ArduPilot SITL with custom simulators
An open source flight dynamics & control software library
An environment based on JSBSIM aimed at one-to-one close air combat.
UAVSwarm dataset was manually collected and annotated for UAV swarm detection and tracking, in which thirteen different scenes and more than nineteen types of UAV were recorded, including 12,598 an…
Gaussian Splatting for Robotic Simulation
A framework for photorealistic hardware-in-the-loop agile flight simulation using Unity3D and ROS. Developed by MIT AERA group.
Acoular - Acoustic testing and source mapping software
Project AirSim is Microsoft's evolution of AirSim, an advanced simulation platform for building, training, and testing autonomous systems in high-fidelity virtual environments
CodexLabsLLC / Colosseum
Forked from microsoft/AirSimOpen source simulator for autonomous robotics built on Unreal Engine with support for Unity
Agent based model framework to simulate (1) collective foraging with visual private and social cues and (2) purely vision-based flocking