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2 changes: 1 addition & 1 deletion app/views/account/pref.scala
Original file line number Diff line number Diff line change
Expand Up @@ -143,7 +143,7 @@ object pref:
radios(form("behavior.keyboardMove"), booleanChoices)
),
setting(
"Input moves with your voice",
inputMovesWithVoice(),
radios(form("behavior.voice"), booleanChoices)
),
setting(
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1 change: 1 addition & 0 deletions modules/i18n/src/main/I18nKeys.scala
Original file line number Diff line number Diff line change
Expand Up @@ -1706,6 +1706,7 @@ object I18nKeys:
val `castleByMovingTwoSquares` = I18nKey("preferences:castleByMovingTwoSquares")
val `castleByMovingOntoTheRook` = I18nKey("preferences:castleByMovingOntoTheRook")
val `inputMovesWithTheKeyboard` = I18nKey("preferences:inputMovesWithTheKeyboard")
val `inputMovesWithVoice` = I18nKey("preferences:inputMovesWithVoice")
val `snapArrowsToValidMoves` = I18nKey("preferences:snapArrowsToValidMoves")
val `sayGgWpAfterLosingOrDrawing` = I18nKey("preferences:sayGgWpAfterLosingOrDrawing")
val `yourPreferencesHaveBeenSaved` = I18nKey("preferences:yourPreferencesHaveBeenSaved")
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1 change: 1 addition & 0 deletions translation/dest/preferences/de-DE.xml
Original file line number Diff line number Diff line change
Expand Up @@ -47,6 +47,7 @@
<string name="castleByMovingTwoSquares">Ziehe den König zwei Felder weit</string>
<string name="castleByMovingOntoTheRook">Ziehe den König auf den Turm</string>
<string name="inputMovesWithTheKeyboard">Züge mit der Tastatur eingeben</string>
<string name="inputMovesWithVoice">Züge mit Sprachsteuerung eingeben</string>
<string name="snapArrowsToValidMoves" comment="snapArrowsToValidMoves&#10;&#10;The 'arrows' are for quick annotations you can do on the board, by holding right mouse button. With this setting enabled, it means the arrows will align themselves to places were pieces can move.">Pfeile markieren immer mögliche Züge</string>
<string name="sayGgWpAfterLosingOrDrawing" comment="sayGgWpAfterLosingOrDrawing&#10;&#10;When enabled, this setting will automatically send 'Good game, well played' to your opponent if you are lose or draw the game. It's meant as a courtesy message.&#10;&#10;The message will be sent in ENGLISH.&#10;&#10;It is up to you how to deal with this. For example, you may want to put '(message will be sent in English)' in your translated text as one example. Or you can leave the actual English text and put a brief translation in your own language.">Sage \"Good game, well played\" (Gute Partie, gut gespielt) nach einer Niederlage oder einem Remis</string>
<string name="yourPreferencesHaveBeenSaved">Deine Einstellungen wurden gespeichert.</string>
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1 change: 1 addition & 0 deletions translation/source/preferences.xml
Original file line number Diff line number Diff line change
Expand Up @@ -47,6 +47,7 @@
<string name="castleByMovingTwoSquares">Move king two squares</string>
<string name="castleByMovingOntoTheRook">Move king onto rook</string>
<string name="inputMovesWithTheKeyboard">Input moves with the keyboard</string>
<string name="inputMovesWithVoice">Input moves with your voice</string>
<string name="snapArrowsToValidMoves" comment="snapArrowsToValidMoves&#10;&#10;The 'arrows' are for quick annotations you can do on the board, by holding right mouse button. With this setting enabled, it means the arrows will align themselves to places were pieces can move.">Snap arrows to valid moves</string>
<string name="sayGgWpAfterLosingOrDrawing" comment="sayGgWpAfterLosingOrDrawing&#10;&#10;When enabled, this setting will automatically send 'Good game, well played' to your opponent if you are lose or draw the game. It's meant as a courtesy message.&#10;&#10;The message will be sent in ENGLISH.&#10;&#10;It is up to you how to deal with this. For example, you may want to put '(message will be sent in English)' in your translated text as one example. Or you can leave the actual English text and put a brief translation in your own language.">Say "Good game, well played" upon defeat or draw</string>
<string name="yourPreferencesHaveBeenSaved">Your preferences have been saved.</string>
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