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Starred repositories
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written in HLSL
Clear filter
💡✨Custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline. (See Readme!)
A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files
Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken
Basic asset collection for Unity Shader Graph
FernRP is a pipeline extension based on URP that implements more rendering effects
a tiny and flexible surface shader solution for Unity URP
Zelda Toon Shader - Unity 2019.4.0f1
Based off of https://github.com/amirave/urp-terrain-toon-shader/tree/main