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Learning Continuous Signed Distance Functions for Shape Representation

Python 1,522 276 Updated Jun 20, 2022

A set of reusable functions to integrate IPC into an existing simulation.

C++ 278 39 Updated Dec 9, 2025

Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- and inversion-free trajectories regardless of materials, time-…

C++ 653 79 Updated Mar 29, 2024

Public development project of the LAMMPS MD software package

C++ 2,727 1,918 Updated Dec 20, 2025

Box2D is a 2D physics engine for games

C 9,388 1,709 Updated Dec 15, 2025

物理引擎学习。详解碰撞检测原理,自己实现一个简易的物理引擎。

C# 90 23 Updated May 18, 2022

Flexible Collision Library

C++ 1,649 446 Updated Oct 15, 2025

Graphic Engine & Game Engine lists

2,214 234 Updated Dec 11, 2025

Yape (Yet another physics engine) is a rigid body impulse based physics engine written in C++

C++ 9 3 Updated Jan 21, 2022

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

C++ 8,874 599 Updated Dec 15, 2025

😎 A curated list of resources for multibody dynamics simulation papers

89 8 Updated Apr 18, 2019

😎 A curated list of awesome collision detection libraries and resources

987 86 Updated Sep 30, 2023

Open source C++ physics engine library in 3D

C++ 1,686 245 Updated Mar 28, 2025

Deformable bodies

C++ 13 5 Updated Dec 17, 2015

Implementation of the paper "Meshless Deformation Based on Shape Matching" http://dl.acm.org/citation.cfm?id=1073216

C++ 16 2 Updated Aug 28, 2014

Three dimensional Interactive Meshless Deformation Application based on Shape Matching. The idea behind Meshless Deformation based on Shape Matching is to efficiently simulate unconditionally stabl…

C++ 7 2 Updated Feb 18, 2013

A C++ implementation of Meshless Deformations Based on Shape Matching

Logos 29 8 Updated Dec 5, 2014

Squish! A quick exploration of mesh deformation in response to collision

C# 356 48 Updated Mar 27, 2022

A collection of source codes implementing cloth simulation algorithms in OpenGL

C 544 97 Updated Nov 26, 2025

The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

C++ 3,388 584 Updated Mar 17, 2024

Mirror of the official waLBerla Project repository. Please open pull requests on GitLab: https://i10git.cs.fau.de/walberla/walberla

C++ 37 27 Updated Nov 26, 2025

CPU and GPU implementations of a particle-based physics simulation based on Macklin et. al's "Unified Particle Physics for Real-Time Application".

C++ 186 18 Updated May 12, 2015

Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D gam…

C++ 9,205 2,065 Updated Dec 17, 2025

Godot Engine – Multi-platform 2D and 3D game engine

C++ 31 4 Updated Feb 11, 2023

Godot Engine – Multi-platform 2D and 3D game engine

C++ 11 1 Updated Jun 26, 2024

Model-based design and verification for robotics.

C++ 1 Updated Mar 10, 2022

3D engine with modern graphics

C 6,723 707 Updated Dec 20, 2025

The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C#, JavaScript, TypeScript, and C++ (https://www.AtomicGameEngine.com)

C 1 Updated Apr 19, 2017
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