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Integrate cutting-edge LLM technology quickly and easily into your apps
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …
GUI Application to work with engine assets, asset bundles, and serialized files
An MCP server that allows MCP clients like Claude Desktop or Cursor to perform actions in the Unity Editor
A class-leading water system implemented in Unity
Sample code for the Microsoft Cognitive Services Speech SDK
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
An unofficial C#/.NET SDK for accessing the OpenAI GPT-3 API
Lightning-fast and Zero Allocation Tween Library for Unity.
A package for synchronizing meshes/models editing in DCC tools into Unity in real time.
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler
Unity WebGL platform and version comparisons with a lot of nice extras
Open source implementation of AirPlay 2 Mirroring / Audio protocol.
"Wig" effect with the C# Job System and the Burst compiler
Integration that uses Home Assistant Kafka integration for creating home automations in .NET and C#
This Module contains all the core functionality required for using Ready Player Me avatars in Unity, including avatar loading and creation
iClone / Character Creator / ActorCore Auto Setup for Unity Script
Two methods to do humanoid animation retargeting during runtime in Unity
Embodied AI Sample Unity project using Microsoft Azure Cloud and Edge