Stars
Semantic code search that scales from private local processing to cloud-scale GPU acceleration
Legend of Mir 2 - Official Public Crystal Source
ORCA(Optimal Reciprocal Collision Avoidance) in Unity.
This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures
Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Dynamically fit uGUI Image to the screen. You can select Stretch, Fit, Fill.
A charting and data visualization library for Unity. Unity数据可视化图表插件。
A GPU Particle System for Unity ✨capable of simulating and rendering millions of particles at once 💥
A upper-level & light-weighted unity framework project.
Correctly render Thai on Unity, Fix Thai's vowels for Text&TextMeshPro on Unity
这是一个Unity3D移动平台sdk快速适配框架和多渠道打包平台,方便android、ios移动平台渠道sdk或者各种Native功能插件的快速接入,接入过程无需修改添加任何的C#代码。内置的打包工具,能够在不修改任何unity工程的情况下实现快速的单渠道和多渠道打包。sdk适配时间和渠道打包时间至少可以减少一半以上。一键打包工具配合jenkins构建平台可以实现web远程出包构建,从而保证…
A suite of MCP tools for AIs to analyze and modify C# solutions with high signal, Roslyn powered context.
🌌 Next Generation Static Blog Framework (Beta) 下一代静态博客框架(支持页面/配置热重载)
Unity Dynamic Atlas Solution with Texture Compression Support.
libs for unity, memorypool, UIView Code generator, EventSet for event manager, timer wheel, clock, etc
This c# project is unity editor plugin for action, skill, AI.
A decentralized audio playing system for Unity, designed for simplicity and built to scale!
The Unity Mali Compiler Integration Tool is a Unity editor extension for direct use of ARM Mali Offline Compiler in shader performance analysis. It provides one-click analysis, auto-conversion of U…
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.