- All languages
- Assembly
- Asymptote
- Batchfile
- Blade
- C
- C#
- C++
- CMake
- CSS
- Clojure
- Cuda
- Dart
- Dockerfile
- Elixir
- GDScript
- GLSL
- Go
- HLSL
- HTML
- Haskell
- Haxe
- Java
- JavaScript
- Julia
- Jupyter Notebook
- Kotlin
- Lua
- MATLAB
- MDX
- Makefile
- Markdown
- Mathematica
- OCaml
- Objective-C
- Objective-C++
- PHP
- PLpgSQL
- Pascal
- Pawn
- Perl
- PowerShell
- Python
- R
- Rich Text Format
- Ruby
- Rust
- SCSS
- Scala
- ShaderLab
- Shell
- Standard ML
- Swift
- TeX
- TypeScript
- Vim Script
- Vue
- Zig
Starred repositories
An Open Source Machine Learning Framework for Everyone
A framework for building native applications using React
Godot Engine – Multi-platform 2D and 3D game engine
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Protocol Buffers - Google's data interchange format
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.
ClickHouse® is a real-time analytics database management system
An open-source C++ library developed and used at Facebook.
Scalable, Portable and Distributed Gradient Boosting (GBDT, GBRT or GBM) Library, for Python, R, Java, Scala, C++ and more. Runs on single machine, Hadoop, Spark, Dask, Flink and DataFlow
SQL powered operating system instrumentation, monitoring, and analytics.
The official GitHub mirror of the Chromium source
Command & Conquer: Remastered Collection
Lightweight, Portable, Flexible Distributed/Mobile Deep Learning with Dynamic, Mutation-aware Dataflow Dep Scheduler; for Python, R, Julia, Scala, Go, Javascript and more
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.…
Control WS2812B and many more types of digital RGB LEDs with an ESP32 over WiFi!
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
An open source re-implementation of RollerCoaster Tycoon 2 🎢