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Turn CHAOS destructibles (Geometry Collection assets) into very performant GPU simulated destructible static meshes driven by Niagara particles.

C++ 191 21 Updated Jul 21, 2025

MCP to allow AI agents to control Unreal

C++ 456 61 Updated Jun 22, 2025

精灵超可爱

C++ 261 57 Updated Sep 8, 2024

Perplexica is an AI-powered answering engine. It is an Open source alternative to Perplexity AI

TypeScript 27,758 2,905 Updated Dec 21, 2025

real time face swap and one-click video deepfake with only a single image

Python 76,361 11,137 Updated Dec 15, 2025

C++ Action Roguelike in Unreal Engine 5.

C++ 4,283 768 Updated Dec 20, 2025

Helium node UI framework for 3ds Max © by Kees Rijnen

C++ 4 Updated May 19, 2025

Import real world locations into Unreal Engine

JavaScript 7 2 Updated May 30, 2024

🔆 Shotgrid Toolkit Engine for Gaffer: https://www.gafferhq.org/

Python 16 3 Updated Oct 10, 2021

Stable Diffusion for Unreal Engine

Python 263 11 Updated Apr 3, 2023

A Complete Open Source Agent AI Framework For Unity

C# 61 8 Updated Jan 27, 2021

GPU-accelerated pixel sorter with bitonic sorting for Unity

C# 88 3 Updated Dec 16, 2025

Unreal Engine Sky Atmosphere Rendering Technique

C++ 784 73 Updated Sep 11, 2022

This repository contains stable builds of several Nvidia technology merged together in Unreal Engine 4.18.3 - Visual Studio 2015 Recommended* Note: Wavework usage requires CUDA cores, which means N…

C++ 292 178 Updated Dec 16, 2022

JTRP : Unity HDRP ToonShading Render Pipeline (Preview)

C# 2,102 410 Updated May 26, 2023

Add-on for Blender, for importing and auto-setup of character creator 3 & 4 and iClone 7 & 8 character exports into Blender.

Python 498 83 Updated Dec 14, 2025

Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime

C# 1 Updated Jul 26, 2021

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the …

C# 1,747 301 Updated Dec 28, 2024

This is a sample scene made with Unity which includes a folder of subgraphs, for shadergraph, of the surface gradient based bump mapping framework. This is a new framework which allows you to do la…

C# 76 6 Updated May 4, 2020

Automatic Unity Light Probe Generation.

C# 174 17 Updated Mar 27, 2019

Procedural generation of galaxies

C# 99 21 Updated Apr 8, 2019

GPU atmosphertic scattering and planet generation in Unity 3D

C# 195 22 Updated Apr 8, 2025

A physics based lightning generation method

C# 1 Updated Aug 15, 2020

Tube extrusion generation for Unity from OBJ polyline files and Vector3 arrays

C# 7 1 Updated Jun 17, 2020

(WIP) Recreating Tomb raider Camp site mechanic in unity, including economy,skills, weapon upgrades and visual customization , still work on progress

C# 4 2 Updated Nov 26, 2019

TUM Masters Thesis - Triplanar Displacement Mapping for Terrain Rendering - Florian Bayer

C# 9 Updated Feb 21, 2020

Unity Viking Village + #NVJOB Water Shader, Dynamic Sky, STC (Demo). Unity Asset.

C# 40 12 Updated Apr 10, 2023

A small demo for volumetric clouds, SDF mesh and noise based ocean

C# 35 11 Updated Apr 29, 2019

Volumetric visual effects program used in Unite Shanghai 2019

C# 89 9 Updated May 17, 2019
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