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Hyperfocusing on a random subject every 2-4 work weeks.
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Hyperfocusing on a random subject every 2-4 work weeks.
  • 42 Québec (student)
  • Québec
  • 20:30 (UTC -04:00)

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My Nth attempt at making a low-level game engine/library/framework for my own game development ( now in zig )

Zig 1 Updated Jun 14, 2026
C++ 2 Updated Apr 27, 2026

A small C++ game engine that works with Raylib for game jams.

C++ 2 Updated Jan 26, 2025

Raylib C++ Starter Template for VSCODE V2

C++ 909 87 Updated Apr 25, 2026

42 Inspired Project : generalizing the DDA algorithm from Cub3D42 into 3D, and switching from C to C++

C++ 1 Updated Jun 3, 2024

A couple of shell commands I made to improve my workflow. Mostly git shortcuts

Shell 1 Updated Jun 3, 2026

42 School Project : the pong like game(s) used our Transcendance42 Project

Python 2 3 Updated Jan 10, 2024

42 School Project : a website to host multiplayer pong-like games, inside a docker and using django

Python 1 1 Updated Feb 20, 2024

42 School Project : making a chat server that follows the IRC ( Internet Relay Chat ) protocol. Tested with netcat and limechat.

C++ 2 1 Updated Nov 3, 2023

42 School Project : various small exercises aimed at learning the fundamentals of C++ and OOP

C++ 1 Updated Jun 26, 2024

42 School Project : making a wolfenstein 3d kind of game to learn about raycasting

C 2 1 Updated Mar 22, 2024

42 School Project

C 1 Updated May 14, 2022

42 School Project : a minimalist 2d game to learn about the basics of games and sprites

C 2 Updated Mar 22, 2024

42 School Project

C 1 Updated Mar 22, 2023

Create your own little shell

C 1 Updated Mar 3, 2023

A "Minecraft-Clone" project with unity and C#

ASP.NET 2 Updated May 16, 2023

[mirror of https://gitlab.com/veloren/veloren] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our G…

Rust 7,340 517 Updated Jun 16, 2026