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Pandora-Inc Studios
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Highlights
Starred repositories
The long awaited open sourcing of the grid prefab procedural generation system for the unity game engine.
From-scratch implementation of physically simulated character animation with proportional-integral-derivative controllers (PID)
A Unity DOTS project demonstrating dynamic swarm avoidance behavior with 10,000 agents.
An example of a custom rendering pipeline that restores the rendering of HSR
A comprehensive solution for rendering grass and fur in Unity Engine
A procedural dungeon generator for Unity3d
Demo Project using the Universal RP from Unity3D
A custom shader for Unity that reveals an object based on a progress value.
My recreation of CS2's responsive smoke grenades in Unity
Unity WebGL Asset for the Web Monetization API
Hello, I'm Yima Philemon, a Unity 3D game developer, Flutter developer, level designer, c#, and dart programmer with over 7 years of expertise in mobile VR, Unity 3D, Photon multiplayer, and Flutte…
Mod Project Development Environment for Unity and Unity Games
Versión del videojuego Sonic Runners Adventure creado con Unity.
A 2D pixel-art arcade shoot 'em up made with Unity
A 3D roguelike game inspired by The Binding of Isaac
Repository for "Ko and the Transient Heat" (©Leftovers).
A reflexes game featuring a dice that changes faces.
SoundSystem is a tool that allows you to manage sounds in the Unity environment with minimal knowledge and time. Thus, adding and setting up sound in a finished project will no longer be a headache…
This Unity project implement the Gameplay Ability System and provides a demo of an ARPG.
A survival/horror game with a perception based enemy AI and an AI Director that paces the game to optimise terror!
A rule-based ai system inspired by Left 4 Dead's Ai Director. Manages the intensity of gameplay and allows designers to define their own rules for shooter and survival games in Unity.
Set of reinforcement learning environments for optical networks