Stars
Automatic Differentiation in Geometry Processing Made Simple
Reference implementation for "Shrink & Morph: 3D-printed self-shaping shells actuated by a shape memory effect"
MATLAB implementation of "A Convex Optimization Framework for Regularized Geodesic Distances" by Michal Edelstein, Nestor Guillen, Justin Solomon, and Mirela Ben-Chen.
Polyscope implementation of "BPM: Blended Piecewise Moebius Maps" by Rorberg, Vaxman & Ben-Chen
A course for getting started with geometry processing using Python, Gpytoolbox, and Polyscope
Maps a user-selected point to a segmentation which induces a low distortion parameterization
Source code for serveral papers on discrete Laplace operators on general polygons and polyhedral meshes
Exact and approximate solvers for minimum-cost-flow problems in bi-directed graphs.
Simple, header-only C++ hierarchical stopwatch system
a programming library with geometric algorithms
Implementation of the paper "Surface Maps via Adaptive Triangulations" (Eurographics 2023)
A new dataset adapted from DeformThings4D for non-isometric shape matching task
Compatible Intrinsic Triangulations (SIGGRAPH 2022)
Mitsuba 3: A Retargetable Forward and Inverse Renderer
A collection of utility functions to prototype geometry processing research in python
Repository containing common 3D test models in original format with original source if known and obj mesh
Code examples for automatic differentiation with TinyAD
Implementation of the paper "Surface Map Homology Inference"
A library for Directional Field Synthesis, Design, and Processing.
Some simple Blender scripts for rendering paper figures