Colonists have free will! Adds a precept that influences how willing colonists are to do what they're told.
- RimWorld must be installed. By default the build expects the game in
C:\Program Files (x86)\Steam\steamapps\common\RimWorld. Set theRIMWORLD_DIRenvironment variable if your copy lives elsewhere. - A .NET SDK capable of targeting .NET Framework 4.7.2 is required.
Use the dotnet CLI in the repository root. The build process reads RIMWORLD_DIR and copies the result into Mods/FreeWill inside the game directory.
RIMWORLD_DIR="C:\\Games\\RimWorld" dotnet build -c StableUse -c Unstable for a debug build.
FreeWill_Mod.cs– entry point for the mod and Harmony patches.FreeWill_MapComponent.cs–MapComponentthat tracks colony state and updates work priorities.
See docs/architecture.md for an overview of how these pieces work together. See docs/settings.md for a list of configurable mod settings.
For a detailed overview of features see description.txt. This file is also the description shown on the Steam Workshop. Update it for each release and follow the steps in docs/workshop.md to keep the page in sync.