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Starred repositories

36 stars written in C
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A simple and easy-to-use library to enjoy videogames programming

C 32,021 3,010 Updated Apr 12, 2026

build-once run-anywhere c library

C 20,744 736 Updated Mar 6, 2026

High performance UI layout library in C.

C 17,012 661 Updated Apr 13, 2026

Ultralightweight JSON parser in ANSI C

C 12,590 3,465 Updated Apr 9, 2026

3D engine with modern graphics

C 6,972 740 Updated Mar 26, 2026

A native, user-mode, multi-process, graphical debugger.

C 6,797 301 Updated Apr 11, 2026

WebAssembly Micro Runtime (WAMR)

C 5,886 785 Updated Apr 8, 2026

A simple and easy-to-use immediate-mode gui library

C 4,780 371 Updated Mar 15, 2026

nanomsg-next-generation -- light-weight brokerless messaging

C 4,555 554 Updated Mar 21, 2026

blazingly fast backends in zig

C 3,300 104 Updated Dec 6, 2025

Unofficial mirror of mob development branch

C 2,820 517 Updated Mar 28, 2026

Umka: a statically typed embeddable scripting language

C 2,009 77 Updated Apr 12, 2026

CommonMark parsing and rendering library and program in C

C 1,952 648 Updated Mar 1, 2026

A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.

C 1,742 76 Updated Apr 9, 2026

A high performance X11 animated wallpaper setter

C 1,486 47 Updated Mar 5, 2023

A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.

C 1,433 106 Updated Apr 10, 2026

creating a tiny tensor library in raw C

C 1,392 121 Updated Mar 5, 2025

A dwm build with preprocessor directives to decide which patches to include during build time

C 1,314 268 Updated Mar 10, 2026

Portable VS Build Tools installer

C 905 46 Updated Feb 24, 2025

TOML C library

C 650 121 Updated Jan 30, 2026

A Raylib integration with DearImGui

C 529 113 Updated Feb 2, 2026

Collection of C-language examples that demonstrate basic rendering and computation in WebGPU native.

C 500 29 Updated Apr 12, 2026

An st build with preprocessor directives to decide which patches to include during build time

C 440 141 Updated Mar 27, 2026

Simple raylib implementation for Android

C 338 44 Updated Feb 1, 2026

Generate Odin bindings for C libraries

C 321 25 Updated Mar 31, 2026

A open, easy to implement binary file format for 3D assets

C 300 20 Updated Oct 21, 2023

Implementation of Lua 5.1, originally a fork of LuaJIT 2.0

C 284 22 Updated Oct 9, 2025

More than 10 unique animation supported picom fork (open window, tag change, fading ...)

C 262 35 Updated Jul 13, 2024
C 260 1 Updated Apr 12, 2026

A dmenu build with preprocessor directives to decide which patches to include during build time

C 211 95 Updated Mar 10, 2026
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