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IONOS
- Germany
- https://theshoemaker.de
Alan Wolfe
Atrix256
Graphics Research Engineer at EA SEED.
Previously NVIDIA, Blizzard, Midway, WB and others.
EA SEED
transmutrix
transmutrix
indie game dev, engine programmer // freelancing // games preservationist // JS, C, Lua 💛 // transmutrix.com
Virginia, USA
Matt Cummins
fullptr
Game engine and language design enthusiast. Senior software engineer at @bloomberg and voting member of WG21. Opinions are my own.
@bloomberg
Aras Pranckevičius
aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.
Kaunas, Lithuania
Thorsten Ball
mrnugget
Author of interpreterbook.com and compilerbook.com. I like to program where the rubber hits the road — wherever that may be.
@sourcegraph Bavaria, Germany
Karl Zylinski
karl-zylinski
Empowers Odin gamedevs by creating tools and libraries. Author of "Understanding the Odin Programming Language"
Self-employed Sweden
Thorbjørn Lindeijer
bjorn
Professional game developer and maintainer of the Tiled map editor.
mapeditor.org Germany
Rubén Osorio López
osor-io
Senior AAA Graphics/VFX Programmer.
Everything is in *Codeberg* now!
Rockstar North Edinburgh
Yichun Zhang
agentzh
The Creator of OpenResty, Founder & CEO of OpenResty Inc.
OpenResty Inc. San Francisco Bay Area
qntm
qntm
Approximately one-third of my projects have some legitimate use. See if you can guess which ones!
Zach
groverburger
Lead Software Engineer on SHERPA at NASA Ames Research Center, UC Santa Cruz alum, and independent game developer.
Rhys Perry
rhysperry111
Squash merges should be punishable by death. Long live the commit history.
Evan Hemsley
thatcosmonaut
games / tools / graphics.
contributing to @libsdl-org and @FNA-XNA
California, USA
Kornel Kisielewicz
epyon
Madman, no longer for hire. Founder and studio lead of ChaosForge. Created DRL, Jupiter Hell and Jupiter Hell Classic.
ChaosForge
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