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A Bevy 0.18 scene editor with hierarchy, inspector, and 3D viewport
GameRig is an auto rigging for games addon for Blender. Built on top of Rigify, it adds rigs, metarigs and additional functionality that enable game engine friendly rig creation. Open source and ca…
Blender addon of Trenchbroom inspired level design tools including automated material application and UV management, camera and grid tools, and improved GLB export.
Load, store, and apply type-erased materials in Bevy
Implementation of the sensory AI in Thief 1 and 2
A sprouting integration of the Firewheel audio engine
DreamUV - 3D viewport UV editing tools for Blender
Audio convolution algorithm in pure Rust for real time audio processing
An entity/world inspector for Bevy, built using the Feathers UI framework.
My overengineered repo for following the projet u DSP course, but in Rust.
Powerful and flexible mid-level audio engine for games and other applications
A lightweight visual novel game engine written in Rust. (一个用 Rust 编写的轻量级视觉小说游戏引擎)
Bevy Plugin and Swift Package to provide access to iOS native Gamecenter from inside Bevy
General purpose Nix starter template for macOS or NixOS w/ step-by-step instructions
Zellij, Yazi with Nushell and Lua scripting add a File Tree to Helix (or your prefered editor). An IDE-like experience, in the terminal. With nix as the only dependency.
A keyboard personalized for myself, designed in KiCad, with custom firmware and a case, both written in Rust. Can sit on top of a macbook keyboard.