An RPG/dungeon crawler for C64 with pseudo 3D graphics Rewritten in C Original ASM project from https://github.com/pizza666/HOC/
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Get cc65 from https://cc65.github.io/
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Get MSYS2 https://www.msys2.org/
pacman -S mingw-w64-ucrt-x86_64-gcc
pacman -S make -
Get vice https://vice-emu.sourceforge.io/
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Add to path environment variable:
C:\msys64\usr\bin
C:\msys64\ucrt64\bin
C:\{path to cc65}\bin
C:\{path to VICE }\bin -
Compile with:
make -
Start with:
make test
- W: Walk forward
- S: Walk backwards
- A: Strafe left
- D: Strafe right
- Q: Turn Left
- E: Turn right
- Space: Attack
- R: Draw weapon (only visual yet)
- I: Inventory
- M: Map
- K: Skills
- 6: Roll 1D6 (For debugging)
- Byte-Tile based map loading
- 4x3 FOV with charset based walls
- Basic sprites for weapon and enemy
- Walking and 90° turnin... with sound!
TBA