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Halls of Corruption - An RPG/dungeon crawler for C64 with pseudo 3D graphics rewritten in C

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Halls of Corruption

An RPG/dungeon crawler for C64 with pseudo 3D graphics Rewritten in C Original ASM project from https://github.com/pizza666/HOC/

Build instructions

On Windows

  1. Get cc65 from https://cc65.github.io/

  2. Get MSYS2 https://www.msys2.org/
    pacman -S mingw-w64-ucrt-x86_64-gcc
    pacman -S make

  3. Get vice https://vice-emu.sourceforge.io/

  4. Add to path environment variable:
    C:\msys64\usr\bin
    C:\msys64\ucrt64\bin
    C:\{path to cc65}\bin
    C:\{path to VICE }\bin

  5. Compile with:
    make

  6. Start with:
    make test

Keybinds

  • W: Walk forward
  • S: Walk backwards
  • A: Strafe left
  • D: Strafe right
  • Q: Turn Left
  • E: Turn right
  • Space: Attack
  • R: Draw weapon (only visual yet)
  • I: Inventory
  • M: Map
  • K: Skills
  • 6: Roll 1D6 (For debugging)

Working Features

  • Byte-Tile based map loading
  • 4x3 FOV with charset based walls
  • Basic sprites for weapon and enemy
  • Walking and 90° turnin... with sound!

Planned Features

TBA

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Halls of Corruption - An RPG/dungeon crawler for C64 with pseudo 3D graphics rewritten in C

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