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Starred repositories

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How to write a very simple JIT compiler

C 1,895 104 Updated May 3, 2021

MLX implementation of NeRF

Python 6 Updated May 3, 2024

Universal Scene Description

C++ 6,997 1,363 Updated Dec 19, 2025

UCSD CSE 272 renderer

C++ 104 59 Updated Jan 6, 2025

A toy renderer written in C using Vulkan to perform real-time ray tracing research.

C 380 24 Updated Jun 19, 2022

High-Performance Rendering Framework on Stream Architectures

C++ 973 96 Updated Dec 21, 2025

MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.

CMake 4,527 280 Updated Nov 14, 2025

[SIGGRAPH Asia 2022] Text2Light: Zero-Shot Text-Driven HDR Panorama Generation

Jupyter Notebook 623 49 Updated May 5, 2023

High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute

C++ 586 47 Updated Dec 13, 2025

Slides and other materials from CppCon 2022

558 58 Updated Aug 29, 2025
C++ 3 Updated Nov 6, 2022

JSON for Modern C++

C++ 48,263 7,266 Updated Dec 21, 2025

πŸ”§ .files, including ~/.macos β€” sensible hacker defaults for macOS

Shell 31,121 8,667 Updated Aug 5, 2024

A personal experimental C++ Syntax 2 -> Syntax 1 compiler

C++ 5,860 265 Updated Oct 17, 2025

🌎 Real time wallpaper engine for Windows and macOS

C++ 72 7 Updated Aug 12, 2025

Dr.Jit β€” A Just-In-Time-Compiler for Differentiable Rendering

C++ 730 55 Updated Dec 17, 2025

Mitsuba 3: A Retargetable Forward and Inverse Renderer

C++ 2,618 311 Updated Dec 17, 2025

A tool for use with clang to analyze #includes in C and C++ source files

C++ 4,574 407 Updated Dec 20, 2025

NVIDIA Linux open GPU kernel module source

C 16,507 1,545 Updated Dec 18, 2025

Implementation of "Projector Compensation Framework Using Differentiable Rendering"

Python 7 1 Updated May 8, 2022

An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)

C++ 628 42 Updated Jan 14, 2025

Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald

C++ 923 97 Updated Aug 15, 2022

Set of advanced samples for the NVIDIA OptiX Ray Tracing Engine.

C 449 87 Updated Nov 2, 2021

Lighthouse 2 framework for real-time ray tracing

C++ 862 84 Updated Apr 26, 2024

Scripts to build OpenSSL, HTTP/2 (nghttp2) and cURL (libcurl) for MacOS, iOS and tvOS devices (x86_64, armv7, armv7s, arm64, arm64e). Now Supporting Apple Silicon, OpenSSL 3.0.x with TLS 1.3 and Ma…

C 458 138 Updated Jan 23, 2025

[TPAMI 2022] End-to-end Full Projector Compensation

Python 21 4 Updated Dec 15, 2025

[TVCG & VR'21] DeProCams: Simultaneous Relighting, Compensation and Shape Reconstruction for Projector-Camera Systems

Python 21 2 Updated Dec 15, 2025

πŸ’‘ Experimental real-time global illumination renderer πŸ¦€

Rust 5,229 196 Updated Jul 7, 2025
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