Stars
Protocol Buffers - Google's data interchange format
An open-source C++ library developed and used at Facebook.
A brief computer graphics / rendering course
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A simple C++11 Thread Pool implementation
The best library for implementation of all Data Structures and Algorithms - Trees + Graph Algorithms too!
FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
Software rendering engine with PBR. Built from scratch on C++.
Crossplatform C++11 2D Game Engine for Desktop and Mobile games
此库仅是记录学习《源码剖析》所阅读理解的代码 原项目https://github.com/Alinshans/MyTinySTL
A GPU-based PathTracing renderer for creating images with global illumination, advanced reflections, and physically-based materials.
主要基于LeanOpenGL教程实现的一套图形学算法Demo,目标是封装一套友好高效的图形接口,用以支持后续项目。同时熟悉经典的光栅化算法与渲染流,为后续渲染引擎的封装做预研。