Stars
A Non-Euclidean Rendering Engine for 3D scenes.
OpenMW is an open-source open-world RPG game engine that supports playing Morrowind. Main repo and issue tracker can be found here: https://gitlab.com/OpenMW/openmw/
Detours is a software package for monitoring and instrumenting API calls on Windows. It is distributed in source code form.
TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrated into other programs.
A brief computer graphics / rendering course
A minimal, resource efficient unikernel for cloud services
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
Decompilation of 3D Pinball for Windows – Space Cadet
C/C++/ObjC language server supporting cross references, hierarchies, completion and semantic highlighting
A library of C++ coroutine abstractions for the coroutines TS
Compile Time Regular Expression in C++
Routes audio from programs to different audio devices.
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
RmlUi - The HTML/CSS User Interface library evolved
ImTui: Immediate Mode Text-based User Interface C++ Library
The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript