Stars
The new Windows Terminal and the original Windows console host, all in the same place!
Protocol Buffers - Google's data interchange format
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
Self-hosted game stream host for Moonlight.
An open-source C++ library developed and used at Facebook.
Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
A lightweight utility that makes the Windows taskbar translucent/transparent.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
RenderDoc is a stand-alone graphics debugging tool.
The 2013 edition of the Source SDK
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
A simple C++11 Thread Pool implementation
LAV Filters - Open-Source DirectShow Media Splitter and Decoders
RetDec is a retargetable machine-code decompiler based on LLVM.
Open-Shell / Open-Shell-Menu
Forked from coddec/Classic-ShellClassic Shell Reborn.
An installation and update framework for Windows desktop apps
Industry-standard navigation-mesh toolset for games
Mesh optimization library that makes meshes smaller and faster to render