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Starred repositories
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
Open3D: A Modern Library for 3D Data Processing
open Multiple View Geometry library. Basis for 3D computer vision and Structure from Motion.
Header-only C++/python library for fast approximate nearest neighbors
Command and Conquer: Generals - Zero Hour
A fast and robust point cloud registration library
Source code for the C++ 20 Masterclass on udemy
[Siggraph 2017] BundleFusion: Real-time Globally Consistent 3D Reconstruction using Online Surface Re-integration
Cracking the Coding Interview 6th Ed. C++ Solutions
3DMatch - a 3D ConvNet-based local geometric descriptor for aligning 3D meshes and point clouds.
Accurate geometric camera calibration with generic camera models
📷 📷 Stereo camera calibration using OpenCV and C++
A generic and robust calibration toolbox for multi-camera systems
Implementation of the Go-ICP algorithm for globally optimal 3D pointset registration
[SIGGRAPH Asia 2022] Assemble Them All: Physics-Based Planning for Generalizable Assembly by Disassembly
This package contains plugins that support the simulation of waves and surface vessels in Gazebo.
A computer vision library for omnidirectional (360 degree) cameras.
Go-ICP for globally optimal 3D pointset registration
Panorama stitching based on asymmetric bidirectional optical flow
Automatic 2D Floorplan CAD Generation from 3D Point Clouds
Structure from Motion using Bundle Adjustment with the Ceres Solver