Replies: 2 comments 3 replies
|
Good news: your topology is right, you're just missing one step — upgrade Compute to Tier 2 immediately. The math: sustained load on this level is ~8 req/s (5 base + 15-burst every 5s), but Compute Tier 1 only processes ~5 req/s. The queue doesn't add throughput — it only smooths the bursts. With that 3 req/s deficit, a 200-slot queue saturates at ~72 seconds, which is exactly what you experienced. After buying the Queue ($45) you have $135 left — the Tier 2 upgrade costs $100, so you can afford it right at the start. Hover the Compute node and click the green upgrade arrow. Tier 2 handles ~13 req/s, which beats the 8 req/s load, and the queue never saturates. That said — you're right that the game doesn't teach this anywhere. The level text says the queue "prevents drops," which implies it's sufficient on its own. It isn't (queues never add capacity, in this game or in real infrastructure). I'll update the level briefing to make that explicit. Thanks for the report! |
|
Your play-by-play just helped find a real engine bug — thank you for writing it down minute by minute. You did everything right. The problem was on our side: the Queue→Compute path was silently capped at ~4 req/s no matter how upgraded your Compute was. Compute pulled at most one request per frame from the queue, and each request spends ~half a second in flight — so even your T2 (which can process ~13 req/s) was being starved by the pipe feeding it. That's why adding more queues didn't help: you were adding buffers in front of a choked pipe. Fixed in #172 and already live. Your exact topology (ALB → Queue → Compute T2) now passes the level — in testing, queue depth peaks at ~17 out of 200 over the full 90 seconds instead of saturating. On the refund: 50% on demolish is intentional (it prevents free rebuilding on every traffic shift), not campaign-specific. There's an open discussion about tuning it in #129. Give the level another run — would love to hear if it feels right now. |
Uh oh!
There was an error while loading. Please reload this page.
Level 5 cannot be done. I place queue before computer and the queue got saturated before I have enough money to upgrade the computer. After the queue was saturated, reputation keep dropping and loss the game.
I couldn't find any useful tips inside the manual. is my setup has problem or 5 secs burst is too short?
Thank you so much!
All reactions