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107 stars written in C++
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Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 71,154 11,518 Updated Feb 3, 2026

JSON for Modern C++

C++ 48,768 7,309 Updated Feb 3, 2026

FlatBuffers: Memory Efficient Serialization Library

C++ 25,511 3,493 Updated Feb 4, 2026

A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)

C++ 20,174 3,188 Updated Jan 19, 2026

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++ 19,391 1,469 Updated Jun 25, 2023

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C++ 16,688 2,042 Updated Feb 5, 2026

A C++ header-only HTTP/HTTPS server and client library

C++ 16,085 2,622 Updated Feb 2, 2026

Frame profiler

C++ 15,194 1,000 Updated Feb 5, 2026

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

C++ 14,211 3,033 Updated Oct 22, 2025

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

C++ 12,703 3,138 Updated Feb 4, 2026

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

C++ 12,261 2,938 Updated Aug 6, 2024

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

C++ 12,242 1,047 Updated Feb 4, 2026

A fast multi-producer, multi-consumer lock-free concurrent queue for C++11

C++ 12,038 1,887 Updated Jul 6, 2025

A General-purpose Task-parallel Programming System using Modern C++

C++ 11,700 1,362 Updated Feb 3, 2026

OpenGL Mathematics (GLM)

C++ 10,669 2,352 Updated Jan 12, 2026

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

C++ 9,557 650 Updated Jan 30, 2026

EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

C++ 9,138 1,020 Updated Nov 15, 2025

A simple C++11 Thread Pool implementation

C++ 8,670 2,352 Updated Jul 20, 2024

C++ websocket client/server library

C++ 7,630 2,082 Updated Apr 19, 2025

Mesh optimization library that makes meshes smaller and faster to render

C++ 7,260 604 Updated Feb 5, 2026

Guidelines Support Library

C++ 6,614 760 Updated Feb 4, 2026

Immediate Mode Plotting

C++ 5,891 644 Updated Dec 3, 2025

TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrated into other programs.

C++ 5,708 1,931 Updated Nov 23, 2025

The open source mesh processing system

C++ 5,553 881 Updated Feb 3, 2026

A cross-platform file change monitor with multiple backends: Apple macOS File System Events, *BSD kqueue, Solaris/Illumos File Events Notification, Linux inotify, Microsoft Windows and a stat()-bas…

C++ 5,461 342 Updated Feb 15, 2025

The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

C++ 5,453 554 Updated Jul 3, 2025

HarfBuzz text shaping engine

C++ 5,334 710 Updated Feb 4, 2026

One stop solution for all Vulkan samples

C++ 5,129 789 Updated Feb 3, 2026

Lightweight and modular C++11 graphics middleware for games and data visualization

C++ 5,117 456 Updated Jan 30, 2026

Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:

C++ 4,905 591 Updated Mar 7, 2025
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