Stars
Olde Tyme BASIC programs converted to the PicoCalc
HunyuanVideo-1.5: A leading lightweight video generation model
Wan: Open and Advanced Large-Scale Video Generative Models
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
MindSpore is a new open source deep learning training/inference framework that could be used for mobile, edge and cloud scenarios.
A maintained fork of ZSNES, a Super Nintendo emulator. The original project needs patches to build and is not maintained anymore: https://sourceforge.net/projects/zsnes/
Advanced Signal Processing Notebooks and Tutorials
The 2013 edition of the Source SDK
YTsaurus is a scalable and fault-tolerant open-source big data platform.
A shield for the Arduino Mega that can back up video game cartridges.
free finite-difference time-domain (FDTD) software for electromagnetic simulations
LibreCAD is a cross-platform 2D CAD program written in C++17. It can read DXF/DWG files and can write DXF/PDF/SVG files. It supports point/line/circle/ellipse/parabola/spline primitives. The user i…
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
A free online book on the theory and algorithms of physics-based simulations. To make a contribution, please submit pull requests on the mdbook-src repository (not this one), or directly contact th…
A cross-platform implementation of various reaction-diffusion systems and PDEs.
Create beautiful diagrams just by typing notation in plain text.
A native, user-mode, multi-process, graphical debugger.
Source code release for the apEx demotool, actively used for releases between 2014 and 2023
Dagor Engine and Tools source code from Gaijin Games KFT
The Herd toolsuite to deal with .cat memory models (version 7.xx)
A hackable Chiptune Audio Workstation. https://bintracker.org
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"