David Martinez | Smiley_Boy
Smiley-Boy00
Technical Artist with a background in 3D modeling, texturing.
Developing Python-driven tools for Maya and Unreal Engine.
David Martinez 3D Tech Vancouver, BC
Sarper Soher
ssoher
Game Dev. I only use github for third party work or sharing some small plugins I've made in the past.
MrRobin
MrRobinOfficial
I am addicted to programming.
Recent Software Engineering graduate from Blekinge Institute of Technology, ready for new opportunities!
Sweden
Fatih ÜNAL
faithcure
A senior VFX artist with over 9 years of experience working in leading post production companies. Before this I was working as a freelancer. I have wor
Sebastian Macke
s-macke
PhD in physics now working in software engineering.
Open Source (see GitHub)
and Enterprise Software Developer (Web Applications, Backend)
Munich
Eva Mateo Fábregas
emateofabregas
Lighting & Compositor artist / Compositor TD
Arx anima Vienna, Austria
Lloyd Konneker
bootchk
MS Computer Science. Contributor to GIMP. Maintainer of Resynthesizer plugin. Makes artsy, solar-powered, Calder mobiles. Embedded systems.
Solabile raleigh, nc
Qualisys
qualisys
Open source software from Qualisys - high-precision motion capture solutions.
Gothenburg, Sweden
Eleanor Cox
eleanorcox
Frontend Developer and Creative // MEng Computer Science, 1st Class (Hons), University of Bristol (2015-2019)
Bristol, UK
Academy Software Foundation
AcademySoftwareFoundation
Home for technical activities hosted by the Academy Software Foundation (ASWF).
Kling Team
KlingTeam
The Kling Team is building next-generation multimodal world models across video, audio, text, 3D, and beyond. Welcome to join us!
Eric Pavey
AKEric
Sr Director Of Techart at 31st Union
http://pythonwiki.tiddlyspot.com/
http://mayamel.tiddlyspot.com/
California
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