Skip to content

A software renderer that implements an OpenGL-style rendering pipeline in a separate library. Includes Wireframe Rendering with Bresenham algorithm, Scanline Rasterization algorithm, Triangle Clipping with Sutherland-Hodgman algorithm, Phong Shading, Blinn-Phong Lighting, PBR Ligthing and HDR

Notifications You must be signed in to change notification settings

ruptis/SoftObjViewer

About

A software renderer that implements an OpenGL-style rendering pipeline in a separate library. Includes Wireframe Rendering with Bresenham algorithm, Scanline Rasterization algorithm, Triangle Clipping with Sutherland-Hodgman algorithm, Phong Shading, Blinn-Phong Lighting, PBR Ligthing and HDR

Stars

Watchers

Forks

Contributors 2

  •  
  •  

Languages