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Intel Briefings created on Autosave load #217

@rnyoakum

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@rnyoakum

When an save is loaded going into a Fall season, it creates a new intelligence briefing as it normally would. However, in the case of an autosave, the game does not distinguish between a game heading into a Fall season and one saved at the end of the Fall season that resumes that season. Basically, it's issue #204, but for Intel briefings.

This wouldn't seem too bad, but the game records a history of all the Intel briefings, so if this problem occurs often enough in a single play-through there will be an array overflow and other variables will start getting rewritten.

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    BugAn issue that causes a crash or an invalid or undesirable game state.

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