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Software Engineer working continuously on GPU Computing, Development Frameworks, and Toolchains!
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17:20
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- https://orcid.org/0009-0006-6441-7827
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C++ examples for the Vulkan graphics API
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
One stop shop for getting started with SPIR-V.
A collection of tone mapping functions available both as ES modules strings and as GLSL files for use with glslify.