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s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games
NVIDIA-RTX / godot
Forked from godotengine/godotNVIDIA fork of Godot Engine – Multi-platform 2D and 3D game engine
🌐 Dynamic marching cubes mesh generation via signed distance function in WebGPU.
A simple interpreted programming language where everything is pass-by-value
Qwen3 is the large language model series developed by Qwen team, Alibaba Cloud.
A Vulkan game engine. Somewhat inspired by Quake/Source Engine.
Vulkan & C++17 based Scene Graph Project
jon-heard / Godot-MagicaVoxel-Importer-with-Extensions
Forked from CloneDeath/MagicaVoxel-Importer-with-ExtensionsA Godot plugin to import MagicaVoxel .vox files as meshes.
An import of the Frogger 2 Visual Source Safe Backup 'FINAL 18042001.ssa' on the "End of Project" tape backup.
Real-time microphone noise suppression on Linux.
Fara-7B: An Efficient Agentic Model for Computer Use
🎒 Token-Oriented Object Notation (TOON) – Compact, human-readable, schema-aware JSON for LLM prompts. Spec, benchmarks, TypeScript SDK.
Toon Shader with Global Illumination. Ported to s&box (Source 2).
Bring the power of Bevy to your Godot projects
A procedural textures authoring and 3D model painting tool based on the Godot game engine
UZDoom is a feature centric port for all Doom engine games, based on GZDoom, adding an advanced renderer and powerful scripting capabilities
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
A game engine powered by python and panda3d.
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…
Surfel Radiance Cascades Diffuse Global Illumination
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
Defold is a completely free to use game engine for development of desktop, mobile and web games.
An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dynamic lights in games.
Open source comprehensive 2D content creation tool suite for graphic design, digital art, and interactive real-time motion graphics — featuring node-based procedural editing
Nuake is a modern engine inspired by the Quake engine that integrates with Trenchbroom