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Trying to move mountains.
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Trying to move mountains.
  • Reykjavík, Iceland
  • 18:00 (UTC)

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An import of the Frogger 2 Visual Source Safe Backup 'FINAL 18042001.ssa' on the "End of Project" tape backup.

C 106 6 Updated May 8, 2023

Real-time microphone noise suppression on Linux.

Go 10,022 242 Updated Jan 13, 2025

Fara-7B: An Efficient Agentic Model for Computer Use

Python 3,275 284 Updated Dec 15, 2025

🎒 Token-Oriented Object Notation (TOON) – Compact, human-readable, schema-aware JSON for LLM prompts. Spec, benchmarks, TypeScript SDK.

TypeScript 20,954 926 Updated Dec 15, 2025

Toon Shader with Global Illumination. Ported to s&box (Source 2).

GLSL 65 5 Updated Aug 27, 2023

Bring the power of Bevy to your Godot projects

Rust 314 24 Updated Dec 18, 2025

A procedural textures authoring and 3D model painting tool based on the Godot game engine

GDScript 4,847 279 Updated Dec 14, 2025

UZDoom is a feature centric port for all Doom engine games, based on GZDoom, adding an advanced renderer and powerful scripting capabilities

C++ 1,522 86 Updated Dec 19, 2025

☁️ Live reload for Go apps

Go 22,513 898 Updated Nov 27, 2025

Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)

C++ 33,557 1,515 Updated Dec 19, 2025

An open source mesh slicer framework for Unity3D Game Engine. Written in C#.

C# 2,171 266 Updated Aug 10, 2023

A game engine powered by python and panda3d.

Python 2,475 345 Updated Dec 15, 2025

Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…

C++ 3,161 201 Updated Dec 19, 2025

Surfel Radiance Cascades Diffuse Global Illumination

C++ 197 10 Updated Mar 11, 2025

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 19,219 2,077 Updated Dec 19, 2025

💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!

GDScript 5,079 298 Updated Dec 3, 2025

Defold is a completely free to use game engine for development of desktop, mobile and web games.

C++ 5,624 406 Updated Dec 19, 2025

An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dynamic lights in games.

139 4 Updated Aug 16, 2024

Open source comprehensive 2D content creation tool suite for graphic design, digital art, and interactive real-time motion graphics — featuring node-based procedural editing

Rust 23,185 1,009 Updated Dec 19, 2025

Nuake is a modern engine inspired by the Quake engine that integrates with Trenchbroom

C++ 429 40 Updated Sep 3, 2025

Vulkan Quake port based on QuakeSpasm

C 2,087 254 Updated Dec 19, 2025

Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

C# 24,517 1,304 Updated Nov 25, 2025

The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like the nodes required to re-create the "Skin" material that yo…

C# 78 11 Updated May 29, 2023

Screen Space Global Illumination for Unity URP (Universal Render Pipeline).

C# 388 34 Updated Jun 1, 2025

A tool for recompiling Xbox 360 games to native executables.

C++ 6,206 400 Updated Aug 4, 2025

Captures webcam image, finds face and provides all available data (face rectangle coordinates, its width and height, face probability) to Bevy game engine via events for further use in Bevy game en…

Rust 7 1 Updated Nov 24, 2023

Volt (VPhysics Jolt) is a replacement physics module for the Source Engine.

C++ 1,377 87 Updated May 18, 2025

The 2013 edition of the Source SDK

C++ 9,480 2,816 Updated Dec 16, 2025

Custom PBR Shader for Unity URP.

ShaderLab 38 8 Updated Aug 8, 2023

Bevy Code & Blender addon for a simple workflow to add & edit Bevy components in Blender

Python 806 84 Updated Feb 16, 2025
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