Skip to content
View rbwldrf's full-sized avatar
🐢
Trying to move mountains.
🐢
Trying to move mountains.
  • Reykjavík, Iceland
  • 20:46 (UTC)

Organizations

@NOT-REAL-GAMES

Block or report rbwldrf

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games

C# 5,967 554 Updated Apr 30, 2026

NVIDIA fork of Godot Engine – Multi-platform 2D and 3D game engine

C++ 543 23 Updated Apr 30, 2026

🌐 Dynamic marching cubes mesh generation via signed distance function in WebGPU.

JavaScript 7 Updated Oct 10, 2024

godot 3.1 metaball shader example

GLSL 20 3 Updated Jan 11, 2021

A simple interpreted programming language where everything is pass-by-value

Rust 85 3 Updated Jan 29, 2026

Qwen3 is the large language model series developed by Qwen team, Alibaba Cloud.

Python 27,192 1,983 Updated Jan 9, 2026
Python 7 1 Updated Jan 26, 2026

A Vulkan game engine. Somewhat inspired by Quake/Source Engine.

C++ 11 Updated Feb 17, 2023

Vulkan & C++17 based Scene Graph Project

C++ 1,758 269 Updated Apr 27, 2026

A Godot plugin to import MagicaVoxel .vox files as meshes.

GDScript 27 6 Updated Feb 21, 2024

An import of the Frogger 2 Visual Source Safe Backup 'FINAL 18042001.ssa' on the "End of Project" tape backup.

C 110 6 Updated May 8, 2023

Real-time microphone noise suppression on Linux.

Go 10,238 248 Updated Jan 13, 2025

Fara-7B: An Efficient Agentic Model for Computer Use

Python 5,010 473 Updated Apr 23, 2026

🎒 Token-Oriented Object Notation (TOON) – Compact, human-readable, schema-aware JSON for LLM prompts. Spec, benchmarks, TypeScript SDK.

TypeScript 24,071 1,071 Updated Apr 16, 2026

Toon Shader with Global Illumination. Ported to s&box (Source 2).

GLSL 68 6 Updated Aug 27, 2023

Bring the power of Bevy to your Godot projects

Rust 454 35 Updated Apr 13, 2026

A procedural textures authoring and 3D model painting tool based on the Godot game engine

GDScript 5,381 332 Updated Apr 19, 2026

UZDoom is a feature centric port for all Doom engine games, based on GZDoom, adding an advanced renderer and powerful scripting capabilities

C++ 1,836 138 Updated Apr 30, 2026

☁️ Live reload for Go apps

Go 23,464 914 Updated Apr 12, 2026

Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)

C++ 33,685 1,531 Updated Apr 30, 2026

An open source mesh slicer framework for Unity3D Game Engine. Written in C#.

C# 2,225 271 Updated Aug 10, 2023

A game engine powered by python and panda3d.

Python 2,533 356 Updated Apr 28, 2026

Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…

C++ 3,205 211 Updated Apr 30, 2026

Surfel Radiance Cascades Diffuse Global Illumination

C++ 210 13 Updated Mar 11, 2025

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 20,024 2,164 Updated Apr 30, 2026

💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!

GDScript 5,501 325 Updated Mar 17, 2026

Defold is a completely free to use game engine for development of desktop, mobile and web games.

C++ 5,938 419 Updated Apr 30, 2026

An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dynamic lights in games.

159 4 Updated Aug 16, 2024

Open source comprehensive 2D content creation tool suite for graphic design, digital art, and interactive real-time motion graphics — featuring node-based procedural editing

Rust 25,414 1,163 Updated Apr 30, 2026

Nuake is a modern engine inspired by the Quake engine that integrates with Trenchbroom

C++ 489 40 Updated Sep 3, 2025
Next