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University of Utah
- Salt Lake City, UT, USA
- http://rogel.io
Stars
Tool that allows switching different baked lightmap sets on a unity scene at runtime.
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for al…
Comparative metrics for dynamic networks in Python
Repository for the code, readings and resources for the Politics of Code class at NYU AD Fall 2016
A Code-First Introduction to NLP course
A fast, tried-and-tested hierarchical finite state machine library for Unity, designed to be easy to use yet powerful without compromising performance.
A Unity library for common movement AI
The AIPlan4EU Unified Planning Library
CMake build system for openFrameworks. Usage of the CLion IDE is possible
A simple example of how to build and deploy a Unity3D package on Travis CI and GitHub Releases
Recreating the GameBoy Advanced Fire Emblem Game Engine In Unity
Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
A complete framework for Godot to create beautiful and complex AI motion. Works both in 2D and in 3D.
Grammar based procedural text generation tool
An authoring tool for text generation in computational media
Style your webpage like Edward Tufte’s handouts.
A JavaScript approximation of the villager speech sounds from Animal Crossing.
A task-planning system based on Pyhop, but generalized to plan for both goals and tasks.
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
Single-file public domain libraries for C/C++
Simple and easily configurable grid world environments for reinforcement learning