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3 stars written in C++
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🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++ 19,199 1,457 Updated Jun 25, 2023

A graphical processor simulator and assembly editor for the RISC-V ISA

C++ 3,103 319 Updated Nov 4, 2025

A Modern OpenGl Renderer

C++ 20 4 Updated Jun 16, 2021