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FishMMO Public
Forked from jimdroberts/FishMMOFishNetworking MMO Template
C# MIT License UpdatedSep 3, 2025 -
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jdungeon Public
Forked from jonathaneeckhout/jdungeonAn opensource 2d morpg game based on the Godot engine in a medieval inspired fantasy world
GDScript BSD 2-Clause "Simplified" License UpdatedMar 18, 2024 -
NueDeck Public template
Forked from Arefnue/NueDeckOpen source, roguelike deck-building card game template
C# MIT License UpdatedDec 23, 2023 -
unlockdExampleGame Public
Forked from unlockd-gg/ExampleGameUnreal Engine project demonstrating most features.
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MarkovNameGenerator Public
Forked from Tw1ddle/MarkovNameGenerator✒️ Markov process-based procedural name and word generator
JavaScript Other UpdatedNov 29, 2021 -
mmo_server_with_micronaut Public
Forked from tt-52101/mmo_server_with_micronautHobby project to create mmo server using Java Micronaut with JWT Auth, postgres and mongoDB support
Java UpdatedOct 26, 2021 -
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MultiplayerWerewolfGameKit Public
Forked from DEGamDev/MultiplayerWerewolfGameKitUpdatedAug 22, 2021 -
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free-programming-books Public
Forked from EbookFoundation/free-programming-books📚 Freely available programming books
Other UpdatedApr 25, 2018 -
PokemonGoDesktop.Unity.Game Public
Forked from HelloKitty/PokemonGoDesktop.Unity.GameInteractive implementation of the PokemonGoDesktop.API and PokemonGoDesktop.Unity projects.
UpdatedJul 26, 2016 -
PokemonGoDesktop.Unity Public
Forked from HelloKitty/PokemonGoDesktop.UnityImplementation of the PokemonGoDesktop.API for Unity3D.
C# UpdatedJul 26, 2016 -
PokemonGoDesktop.API Public
Forked from HelloKitty/PokemonGoDesktop.APIPokemonGoDesktop.API is a Packet and Contract library for Pokemon Go use on desktop. Based on net35 and utilizing Protobuf for messaging.
C# UpdatedJul 26, 2016 -
HMIYC Public
Forked from TyrealGray/HMIYCHunt Me If You Can is an UnrealEngine4 Battle Lan Game
C++ GNU General Public License v2.0 UpdatedJul 26, 2016 -
HeliumRain Public
Forked from strangergwenn/HeliumRainHelium Rain source code
C++ BSD 3-Clause "New" or "Revised" License UpdatedJul 19, 2016 -
Scut Public
Forked from ScutGame/ScutScut is a free, open source, stable game server framework, which support C#/Python/Lua script, and support Unity3d, Cocos2dx, FlashAir client access.
C# UpdatedJul 2, 2016 -
gamemachine Public
Forked from Yuotta/gamemachineMultiplayer game engine
Ruby Other UpdatedMay 12, 2016 -
battleofmages Public
Forked from battleofmages/battleofmages🚀 MMORPG, made with Unity 5.
C# GNU General Public License v3.0 UpdatedApr 26, 2016 -
netwrok-server Public
Forked from simonwittber/netwrok-serverNetWrok is a Python-3 asyncio MOG server using websockets.
Python MIT License UpdatedMar 30, 2016 -
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PixelSpriteGenerator-Unity Public
Forked from Shogan/PixelSpriteGenerator-UnityA port of the PixelSpriteGenerator to C# for use with the Unity3D game engine
C# MIT License UpdatedJan 1, 2016 -
Voxe Public
Forked from richardbiely/VoxeOne voxel engine to rule them all and in Unity3D to bind them.
C# GNU Lesser General Public License v2.1 UpdatedDec 20, 2015 -
Vox Public
Forked from nitzanel/VoxVoxel Engine and Voxel Game Development
C GNU General Public License v3.0 UpdatedDec 15, 2015 -
Lockstep-Framework Public
Forked from nibsbin/LockstepFrameworkFramework for lockstep RTS, TD, and MOBA games. Includes a deterministic 2D physics engine, pathfinding, behavior system, and more. Integrated into Unity. Note: Under development.
C# MIT License UpdatedDec 12, 2015 -
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Scut-samples Public
Forked from ScutGame/Scut-samplesContains different samples that show how to use scut.
C# UpdatedNov 27, 2015 -
netwrok-client Public
Forked from simonwittber/netwrok-clientUnity NetWrok client for the NetWrok Server (https://github.com/simonwittber/netwrok-server)
C# UpdatedNov 21, 2015