Stars
Augmented Vertex Block Descent (AVBD) reference implementation
savant117 / solver2d_avbd
Forked from erincatto/solver2dA project for testing rigid body solver algorithms
A lightweight Unity package for visualizing triangle splats from COFF files, inspired by the Triangle Splatting project. Includes chunked loading, frustum culling, and optional mesh collider genera…
ProwlEngine / Prowl.DotRecast
Forked from ikpil/DotRecastA fork of DotRecast (a port of Recast & Detour) used in the Prowl Engine, Has some adjustments to better fit prowl.
A Hardware-Accelerated Anti-Aliased Vector Graphics Library made with .NET
A powerful immediate mode .net UI Library powering the Prowl Game Engine!
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
Versatile engine to create and stream large 3D worlds for game or geospatial applications
Toolkit for using portals in Unity, specifically intended for virtual reality
Compilation options for different versions of Clang, GCC, MSVC, ICC and Emscripten. Provided a generator and different file formats (cmake, xmake, meson, premake5, bjam/b2, ...)
Yet another high-performance C++ regex library and lexical analyzer generator like Flex: extends Flex++ with Unicode support, indent/dedent anchors, lazy quantifiers, functions for lex and syntax e…
🌊 Digital timing diagram rendering engine
P1031 low level file i/o and filesystem library for the C++ standard
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch
C++17 implementation (faster) of Kokke's AES-C (https://github.com/kokke/tiny-AES-c)
A C++ library to look for special directories like "My Documents" and "%APPDATA%" so that you do not need to write Linux, Windows or Mac OS X specific code
Nameof operator for modern C++, simply obtain the name of a variable, type, function, macro, and enum
C++11/14 strings for direct use in template parameter lists, template metaprogramming.
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code