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A collection of (mostly) technical things every software developer should know about
Pure Rust implementation of a ROS client library
Pulumi - Infrastructure as Code in any programming language 🚀
You like pytorch? You like micrograd? You love tinygrad! ❤️
Code and documentation to train Stanford's Alpaca models, and generate the data.
A curated list of software and architecture related design patterns.
A tiny scalar-valued autograd engine and a neural net library on top of it with PyTorch-like API
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
A toolkit for making real world machine learning and data analysis applications in C++
🦀 Small exercises to get you used to reading and writing Rust code!
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Defender(1981) by Eugene Jarvis and Sam Dicker
🔥 2D and 3D Face alignment library build using pytorch
A comprehensive list of books on Software Architecture.
Versatile typeface for code, from code.
bsdiff and bspatch are libraries for building and applying patches to binary files.
A lock-free, eventually consistent, concurrent multi-value map.
A Game Boy research project and emulator written in Rust
This is the code which powers the Twitter Bot https://twitter.com/RGB_Colours
Integrate Flutter with the Facebook Stetho tool for Android