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Fabric MCP Server: Seamlessly integrate Fabric AI capabilities into MCP-enabled tools like IDEs and chat interfaces.
Fabric is an open-source framework for augmenting humans using AI. It provides a modular system for solving specific problems using a crowdsourced set of AI prompts that can be used anywhere.
Multi-Language Backend Framework that unifies APIs, background jobs, workflows, and AI Agents into a single core primitive with built-in observability and state management.
Joplin plugin to save automatically all files as markdown (MD) files, and push all to the git repository
Deploy your pygames code to GitHub Pages
pmp-p / pygame-gui-wasm
Forked from MyreMylar/pygame_guiA GUI system for pygame.
Implementation of common pathfinding algorithms
Recreating Bill Seiler's 1985 version of Space War and training RL agents with Self-Play
network plugin for pygbag games with generic chat/lobby and game synchronization ( ideas as issues welcomed )
Single-instruction (subleq) programming game
A minimalist game framework in the style of the "game engine" we use at Zachtronics.
A simple python package for ScoreUnlocked API for adding online leaderboards to games
Python tool to check font files for language/character set support
make scrolling games with animated maps in pygame
Open-source, state-of-the-art vehicle routing problem solver in an easy-to-use Python package.
Examples on numerical optimization
UDP and TCP NAT hole punching examples in python
PyRetro-Gui (also pyretrogui) is a gui framework built using pygame-ce to develop nostalgic looking apps.
This repository contains some simple Python utility scripts for UE5, and the unreal stub file with directions on how to set it up for auto-completion. I'm hoping it'll grow over time and be a usefu…
Runbook automation platform with deep observability integrations for SRE & On-Call Teams
A guide for technical professionals looking to start consulting