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Fabric MCP Server: Seamlessly integrate Fabric AI capabilities into MCP-enabled tools like IDEs and chat interfaces.
Fabric is an open-source framework for augmenting humans using AI. It provides a modular system for solving specific problems using a crowdsourced set of AI prompts that can be used anywhere.
Multi-Language Backend Framework that unifies APIs, background jobs, workflows, and AI Agents into a single core primitive with built-in observability and state management.
Joplin plugin to save automatically all files as markdown (MD) files, and push all to the git repository
Deploy your pygames code to GitHub Pages
Implementation of common pathfinding algorithms
Recreating Bill Seiler's 1985 version of Space War and training RL agents with Self-Play
network plugin for pygbag games with generic chat/lobby and game synchronization ( ideas as issues welcomed )
Single-instruction (subleq) programming game
A minimalist game framework in the style of the "game engine" we use at Zachtronics.
A simple python package for ScoreUnlocked API for adding online leaderboards to games
Python tool to check font files for language/character set support
make scrolling games with animated maps in pygame
Open-source, state-of-the-art vehicle routing problem solver in an easy-to-use Python package.
Examples on numerical optimization
UDP and TCP NAT hole punching examples in python
PyRetro-Gui (also pyretrogui) is a gui framework built using pygame-ce to develop nostalgic looking apps.
This repository contains some simple Python utility scripts for UE5, and the unreal stub file with directions on how to set it up for auto-completion. I'm hoping it'll grow over time and be a usefu…
Runbook automation platform with deep observability integrations for SRE & On-Call Teams
A guide for technical professionals looking to start consulting
Create 🐍 Python AI Actions and 🤖 Automations, and deploy & operate them anywhere